Rin
- Year
- 2025–2026
- Type
- Personal work
- Discipline
- character design
- Tools
- Procreate, Photoshop, Sculpture
An original character created as an emotional outlet, redesigned repeatedly as my style changed.
Rin is a character I created as an emotional outlet, and his design has evolved over the time he’s existed. He’s a harpy-adjacent creature who struggles with feeling comfortable in his human side as he continues to interact with the humanity around him — an allegory for my own feelings.
As my styles evolved and diversified, I’ve become more confident in expressing his bird-like traits.
How he changed
Oldest to newest.






A Deltarune detour
The dual toned orange/red and purple versions of Rin are a one-off design made as a part of my friends and I drawing our OCs as characters from the game Deltarune by Toby Fox. I took inspiration from the character Noelle for Rin’s outfit here.


Where he is now

Sculpting him
I made a sculpture of him for one of my classes to help myself understand his design and physical attributes much better, even if it was my first time sculpting.
